A Game in Development

A universe worth fighting for.

Meet your people. Choose your fate.
Begin with the trailer, then discover their story.

Complete Prologue · 3 minutes 7 seconds · 16:9

Room for One — The Prologue

A childhood memory breaks into an impossible dream. Arin wakes alone, takes a contract in Neris, and unknowingly sends an echo across the stars. The three prologue scenes feature their written dialogue, with no burned-in subtitles.

Production Review · 11 minutes 22 seconds · 135 clips

Story Video Sequence Review

Every storyboard animation in sequence, with scene context, source filenames and all seven planet-throw takes. Original clip audio plays over quieter background music.

Cinematic Trailer · 30 seconds

Defy the End

The end is coming. Give it a reason to hesitate.

Cinematic Story Film · 4 minutes 38 seconds

A Universe Worth Fighting For

From one empty room to a family worth protecting. Follow Arin and his companions across the stars.

Opening Preview · 30 seconds

Room for One

Before the universe calls, there is one ordinary morning—and a life waiting to change.

Sin Star I

Created by: Louiery R. Sincioco (Sin)

Sin Star is the first game project to use the new SMILE Programming Language, Compiler, Libraries and Tool Chain.

Open-source project · Explore SMILE 2.0 on GitHub ↗

Cinematic concept previews animated from storyboard artwork with LTX 2.5. The story film contains major spoilers. Music in the story film: Starforge March, Bloom and Starforge Ascend.