A Game in Development
A universe worth fighting for.
Meet your people. Choose your fate.
Begin with the trailer, then discover their story.
Complete Prologue · 3 minutes 7 seconds · 16:9
Room for One — The Prologue
A childhood memory breaks into an impossible dream. Arin wakes alone, takes a contract in Neris, and unknowingly sends an echo across the stars. The three prologue scenes feature their written dialogue, with no burned-in subtitles.
Production Review · 11 minutes 22 seconds · 135 clips
Story Video Sequence Review
Every storyboard animation in sequence, with scene context, source filenames and all seven planet-throw takes. Original clip audio plays over quieter background music.
Cinematic Trailer · 30 seconds
Defy the End
The end is coming. Give it a reason to hesitate.
Cinematic Story Film · 4 minutes 38 seconds
A Universe Worth Fighting For
From one empty room to a family worth protecting. Follow Arin and his companions across the stars.
Opening Preview · 30 seconds
Room for One
Before the universe calls, there is one ordinary morning—and a life waiting to change.
Sin Star I
Created by: Louiery R. Sincioco (Sin)
Sin Star is the first game project to use the new SMILE Programming Language, Compiler, Libraries and Tool Chain.
Open-source project · Explore SMILE 2.0 on GitHub ↗
Cinematic concept previews animated from storyboard artwork with LTX 2.5. The story film contains major spoilers. Music in the story film: Starforge March, Bloom and Starforge Ascend.